Updates from December, 2010 Toggle Comment Threads | Keyboard Shortcuts

  • ericachoi 11:43 pm on December 20, 2010 Permalink | Reply  

    Music shop, Rough Trade 

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    in Bric Lane, Rough Trade






  • igoekev 10:22 pm on December 20, 2010 Permalink | Reply  

    Thoughts so far… 

    My most recent jottings – http://issuu.com/igoekev/docs/sketch_book_layout_1?viewMode=magazine

  • ericachoi 10:06 pm on December 20, 2010 Permalink | Reply  

    Sleep is Awesome. 

    This is exactly we should show people! When visitors come and have a look “time traveller”, we should show them a typical year and theme(e.g 80’s music/ 1945’s technology etc.) Anyway, this infographic is very catchable and very funny!!!!





  • ericachoi 9:58 pm on December 20, 2010 Permalink | Reply  

    Facebook vs Twitter: By The Numbers [Infographic] 

    Though the overall users bases are substantially different, the rest of the numbers concerning the two services are strikingly similar. What is interesting to note is, as we wrote about a couple of weeks ago, many more people tend to log in to their Facebook account regularly.

    A bit of a note to you who might be considering advertising via either of the services — Though fewer people follow brands on Twitter than on Facebook, those who follow on Twitter are nearly 18 percent more likely to purchase something from that brand than those who follow a brand on Facebook.






    I found interesting infographic about Facebook vs Twitter.

    it is not only a Pie chart but the colour palette is very clear!

    very good





  • igoekev 5:04 pm on December 20, 2010 Permalink | Reply  

    Important things to remember 

    The exhibit is inviting
    The exhibit needs to look interesting enough to invite someone to stop and spend some time with it. The topic should be interesting and the look of the exhibit should be inviting.

    The navigation of the exhibit is understandable
    This is probably the most difficult thing to get right, and is what we spend lots of time tinkering with. The user must be able to understand what they should do to get the exhibit to “work”. If the navigation is not clear, then the visitor will, at best, think it is a confusing exhibit, and at worst, will think that they are stupid for not being able to figure it out.

    The exhibit invites exploration
    The exhibits we find most interesting and successful invite open-ended “messing about” with several possible outcomes. A great deal of learning takes place when visitors are allowed to discover things for themselves. If the exhibit has a “right” answer at the end, then there are two problems; there’s a “right” answer, and there’s an end.

    The exhibit inspires interactions among visitors
    An exhibit that is designed so that more than one person can interact with it and with each other is more successful than an exhibit that can be used by only one person at a time. One of the goals of this collaboration is to inspire family and peer interactions, and the exhibits can be created with that in mind.

    The content of the exhibit is accurate
    Sounds absurd, but it’s common for an exhibit to simplify a concept to the point of presenting it incorrectly. This is a problem most when people try to present big complicated topics in an exhibit, and then discover that they need to simplify them.

    The exhibit is accessible to people of varying ages and development
    This is very tricky and very important. The best scenario is that the exhibit is interesting to a child, to a teenager, to an adult, to a developmentally-challenged pre-teen, to a… you get the idea. A really good exhibit can appeal to people with a wide variety of previous experiences, ages, ethnicity, etc.

    A visitor can take something away
    No, not handouts. Ideally a visitor walks away with something to think about. If we can relate the content of the exhibit to something in a visitor’s own life, so much the better. Often a good exhibit doesn’t actually impart any hard information, but instead lets the visitor make connections with other exhibits, other phenomena, (in our case) books, and past experiences. This can happen while the visitor is interacting with the exhibit, or it can happen two months later.

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